Abstract
Usability is not making
the user happy, though that will be one result. It is the application
of process and design methods that will improve the performance and ease
of use of the user/software/hardware combination and, when properly done,
will also make the user happy. Ignoring usability will lead to longer
training times, higher error rates, lower productivity, higher support
costs, and poorer performance for the user and longer development times
with increased risk of failure for the developers.
This seminar will make participants aware of many factors that affect
usability and performance and the steps that can be taken taken reduce
risk, cut development time and improve the final product..
Usability programs
have be shown to be extremely cost effective with case studies showing
that every dollar spent on usability saves from $2 to $100. This overview
will show you what to do to achieve those benefits
What you will learn
- What you should
be seeing before your people start to code
- Important goals
you should help set
- Simple process
improvements that can speed development
- Important things
that you should be watching for in reviews
Handouts
- A book aimed at
the manger/supervisor level (the title chosen varies with the target
audience)
- The same materials
as our full 3 day course, including demo disks and detailed
notes
- Optical illusion
cards (vision demos)
Who
Should Attend
- Mangers and project
leaders involved with development
- Senior executives
to learn how this can really save when applied throughout the organization*
* shorter customized
presentations can be arranged
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